Spera
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9735
Cycle 3


Race Census M F
Human 2 1
Linzin 1 2
Elenor 1 2
Ul'Torin - -
Draconean 1 1
Ronoan - -
Avial - -
Jingai - 1
Total 5 7
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League of Ten (Group)

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League of Ten (Group) Empty League of Ten (Group)

Post by Demi Mon Dec 31, 2012 3:41 pm

Name
League of Ten

Type
Mammal, Biospheric

Class
A

Terrestrial Locomotion
Bipedal

Population
Endangered (10)

Location
Unknown Part of Spera

Tamability
Level 5

Appearance
10 mysterious figures, all of varying sizes and races. They are all cloaked within concealing garbs, which keep their identity a mystery. They range in appearance, but all bear the mark of Spera on their cheeks; symbolizing their allegiance to the sovereign.

Behavior
Ten individuals serve under the king as a private force of elite magic-users, all of which possessing skills quite like the other. They are all practitioners of the same magic, which deletes any chance of finding their identity by deviation. All of them are incredibly loyal to the sovereign of Spera, following any order without question. This is symbolized by their tattoos on their cheeks, which means they wear their loyalty with pride.

They are called the "Shadows of the Sovereign", which make reference to a shadow's mysteriousness and loyalty to its owner by mimicking any action they wish to take; no matter the intent. Not many have information on the League of 20, and even fewer have seen a single member.

Size
Regular - Large

Height
Various, 5'8" - 7'3"

Weight
Various, 133.4 lbs. - 344.3 lbs.

Techniques
  • One-Man Army
    This is the ability to take on a large group as if you yourself were a large group. You can handle things on your own single-handedly.

  • Cryokinesis
    The user gains the ability to drastically decrease the temperature and motion of atoms in order generate and control ice and snow.

  • Electrokinesis
    The user gains the ability to generate and control electricity in various forms and intensities for combat through charged particles.

  • Aerokinesis
    The manipulation of wind. The user gains the ability to control the wind around them, using it in application of many different types of abilities.

  • Ergokinesis
    The user has the ability to control pure energy. This energy is unconvertible, and stays only as an abstract form of power that the user so desires. Because it is unconvertible, the user is unable to use any type of elemental ability with it.


Energy Level Class
B

Weapons
  • Broadsword


Strength: 10.0
Defense: 9.4
Magic: 10.0
Weapon: 10.3
Speed: 10.3

Discoverer
--
Demi
Demi
Head of Spera

Warning Level :
League of Ten (Group) Left_bar_bleue0 / 1000 / 100League of Ten (Group) Right_bar_bleue

Posts : 355
Join date : 2012-12-30
Age : 27
Location : Outer Heavens

https://sperarpg.rpg-board.net

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